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Motion documentation
Motion is an Unreal Engine 5.6 first-person character controller with GAS-backed movement, camera, animation, and native first-person presentation systems.
Start with Quick start if you want to run the sample character first. Use Add Motion to a character when you are ready to integrate Motion into your own project.
Find the right page
- Learn the first input workflow with Tutorial: create and use a Motion input.
- Build native first-person items with How to add a first-person item end to end.
- Understand the system shape with Feature overview and Architecture.
- Look up component APIs from the component reference pages.