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What now?

Use this page to choose the next setup task after installing Motion. Each task has its own tutorial page.

Choose the next task

TaskGo to
Add Motion to your own ACharacterAdd Motion to a character
Bind a new Enhanced Input actionCreate and use a Motion input
Duplicate and customize component profilesComponent profiles
Wire animation stateSet up MotionAnimInstance
Add a native first-person itemAdd a first-person item end to end
Verify multiplayerVerify Motion multiplayer
Debug runtime stateDebug Motion in PIE
Cook or package a project using MotionPackage a Motion project

Suggested order

  1. Run Quick start first.
  2. Use either the duplicate-character path or Add Motion to a character.
  3. Move tuning into Component profiles.
  4. Add animation, item, multiplayer, diagnostics, and packaging only when your project needs those systems.

Motion - Advanced First Person Character Controller