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What now?
Use this page to choose the next setup task after installing Motion. Each task has its own tutorial page.
Choose the next task
| Task | Go to |
|---|---|
Add Motion to your own ACharacter | Add Motion to a character |
| Bind a new Enhanced Input action | Create and use a Motion input |
| Duplicate and customize component profiles | Component profiles |
| Wire animation state | Set up MotionAnimInstance |
| Add a native first-person item | Add a first-person item end to end |
| Verify multiplayer | Verify Motion multiplayer |
| Debug runtime state | Debug Motion in PIE |
| Cook or package a project using Motion | Package a Motion project |
Suggested order
- Run Quick start first.
- Use either the duplicate-character path or Add Motion to a character.
- Move tuning into Component profiles.
- Add animation, item, multiplayer, diagnostics, and packaging only when your project needs those systems.