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Known Issues

This page lists currently known issues in Motion.

Last verified: 07.2026

Open issues

Footstep sounds do not play while holding the sample pistol

Footstep sounds do not play while the bundled sample pistol is equipped.

Uncrouching waits for full clearance under sloped ceilings

Motion does not continuously follow the height of a sloped ceiling while uncrouching. The character remains crouched until the standing capsule has full clearance, then the camera interpolates to standing height.

Workaround: avoid low sloped ceilings in critical traversal paths or tune the crouch capsule and camera profile for the project.

Camera curve fallout smoothing is not implemented

FMotionCurve::FalloutSmoothness is stored in curve configuration, but the camera playback and removal paths do not read it. RemoveMotionCurve() removes the matching curve immediately.

Workaround: author the curve itself to return smoothly to zero before removal, or delay removal until the desired endpoint.

Motion - Advanced First Person Character Controller