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Walk Component

The Walk Component enables movement input in Motion 1.6. It applies camera movement during walk. An acceleration curve gradually increases character speed.

WARNING

Walk Speed contributes to the final walk speed in MotionCoreComponent. It replaces Walk Speed from the Character Movement Component.

Configuration

VariableDescription
Max Walk SpeedMaximum speed that this component can produce.
Walk Shake CurveCamera rotation curve during walk. X controls roll, Y controls pitch, and Z controls yaw.
Walk Acceleration CurveNormalized acceleration curve. A value of 1 equals MaxWalkSpeed.
Show Debug InformationShows useful runtime values on the screen.

Walk camera curve example

Motion - Advanced First Person Character Controller