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Walk Component
The Walk Component enables movement input in Motion 1.6. It applies camera movement during walk. An acceleration curve gradually increases character speed.
WARNING
Walk Speed contributes to the final walk speed in MotionCoreComponent. It replaces Walk Speed from the Character Movement Component.
Configuration
| Variable | Description |
|---|---|
| Max Walk Speed | Maximum speed that this component can produce. |
| Walk Shake Curve | Camera rotation curve during walk. X controls roll, Y controls pitch, and Z controls yaw. |
| Walk Acceleration Curve | Normalized acceleration curve. A value of 1 equals MaxWalkSpeed. |
| Show Debug Information | Shows useful runtime values on the screen. |
