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Use this procedure to install Motion 1.6 and enable it in an Unreal Engine project.

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Install Motion in Unreal Engine

  1. Open the Library tab in the Epic Games Launcher.
  2. Find Motion and select the install button.
  3. Select a supported Unreal Engine version.
  4. Install Motion.

Motion 1.6 supports these Unreal Engine versions:

  • Unreal Engine 5.3
  • Unreal Engine 5.4
  • Unreal Engine 5.5

Create a project

TIP

Add an empty C++ class to a Blueprint-only project before you change Motion C++ code. Unreal then generates the necessary Visual Studio solution.

  1. Open Unreal Editor.
  2. Select Games > Blank.
  3. Select C++ in the project defaults.
  4. Select Create.
  5. Wait for Unreal Editor to create and open the project.

Blank C++ project settings

Add Motion to the project

  1. In Unreal Editor, select Settings > Plugins.
  2. Find MotionCore.
  3. Enable the MotionCore plugin.
  4. Restart Unreal Editor if it requests a restart.
  5. Open the project again.

Enable MotionCore

Adjust the near clip plane

Set Near Clip Plane to 5.0 for correct camera collision prevention.

  1. Open Project Settings.
  2. Find Near Clip.
  3. Set Near Clip Plane to 5.0.

Near Clip Plane setting

Add or create a Motion character

Choose one procedure:

  1. Duplicate the supplied Motion character.
  2. Create a Motion character.

Optional C++ setup

Add MotionCore to PublicDependencyModuleNames before you use Motion C++ types in project code.

Motion - Advanced First Person Character Controller